31 #ifndef Fl_Double_Window_H
32 #define Fl_Double_Window_H
34 #include "Fl_Window.H"
51 void flush(
int eraseoverlay);
61 void resize(
int,
int,
int,
int);
69 :
Fl_Window(W,H,l), force_doublebuffering_(0) {
type(FL_DOUBLE_WINDOW); }
74 :
Fl_Window(X,Y,W,H,l), force_doublebuffering_(0) {
type(FL_DOUBLE_WINDOW); }
virtual void resize(int, int, int, int)
Changes the size and position of the window.
This widget produces an actual window.
Definition: Fl_Window.H:58
char force_doublebuffering_
Force double buffering, even if the OS already buffers windows (overlays need that on MacOS and Windo...
Definition: Fl_Double_Window.H:56
The Fl_Double_Window provides a double-buffered window.
Definition: Fl_Double_Window.H:49
virtual void show()
Puts the window on the screen.
Fl_Double_Window(int W, int H, const char *l=0)
Creates a new Fl_Double_Window widget using the given position, size, and label (title) string...
Definition: Fl_Double_Window.H:68
Fl_Double_Window(int X, int Y, int W, int H, const char *l=0)
See Fl_Double_Window::Fl_Double_Window(int w, int h, const char *label = 0)
Definition: Fl_Double_Window.H:73
virtual void flush()
Forces the window to be drawn, this window is also made current and calls draw(). ...
Definition: Fl.cxx:1702
virtual void hide()
Removes the window from the screen.
Definition: Fl.cxx:1368