27 #include "../../SDL_internal.h"
29 #ifndef SDL_windowsvulkan_h_
30 #define SDL_windowsvulkan_h_
32 #include "../SDL_vulkan_internal.h"
33 #include "../SDL_sysvideo.h"
35 #if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_WINDOWS
37 int WIN_Vulkan_LoadLibrary(
_THIS,
const char *
path);
38 void WIN_Vulkan_UnloadLibrary(
_THIS);
GLuint GLuint GLsizei count
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
GLsizei const GLchar *const * path