SDL  2.0
VkPipelineMultisampleStateCreateInfo Struct Reference

#include <vulkan.h>

Data Fields

VkStructureType sType
 
const voidpNext
 
VkPipelineMultisampleStateCreateFlags flags
 
VkSampleCountFlagBits rasterizationSamples
 
VkBool32 sampleShadingEnable
 
float minSampleShading
 
const VkSampleMaskpSampleMask
 
VkBool32 alphaToCoverageEnable
 
VkBool32 alphaToOneEnable
 

Detailed Description

Definition at line 2030 of file vulkan.h.

Field Documentation

VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToCoverageEnable

Definition at line 2038 of file vulkan.h.

VkBool32 VkPipelineMultisampleStateCreateInfo::alphaToOneEnable

Definition at line 2039 of file vulkan.h.

VkPipelineMultisampleStateCreateFlags VkPipelineMultisampleStateCreateInfo::flags

Definition at line 2033 of file vulkan.h.

float VkPipelineMultisampleStateCreateInfo::minSampleShading

Definition at line 2036 of file vulkan.h.

const void* VkPipelineMultisampleStateCreateInfo::pNext

Definition at line 2032 of file vulkan.h.

const VkSampleMask* VkPipelineMultisampleStateCreateInfo::pSampleMask

Definition at line 2037 of file vulkan.h.

VkSampleCountFlagBits VkPipelineMultisampleStateCreateInfo::rasterizationSamples

Definition at line 2034 of file vulkan.h.

VkBool32 VkPipelineMultisampleStateCreateInfo::sampleShadingEnable

Definition at line 2035 of file vulkan.h.

VkStructureType VkPipelineMultisampleStateCreateInfo::sType

Definition at line 2031 of file vulkan.h.


The documentation for this struct was generated from the following file: