SDL  2.0
SDL_bopengl.h File Reference
#include "../SDL_sysvideo.h"
+ Include dependency graph for SDL_bopengl.h:

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Functions

int BE_GL_LoadLibrary (_THIS, const char *path)
 
voidBE_GL_GetProcAddress (_THIS, const char *proc)
 
void BE_GL_UnloadLibrary (_THIS)
 
int BE_GL_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context)
 
int BE_GL_SetSwapInterval (_THIS, int interval)
 
int BE_GL_GetSwapInterval (_THIS)
 
void BE_GL_SwapWindow (_THIS, SDL_Window *window)
 
SDL_GLContext BE_GL_CreateContext (_THIS, SDL_Window *window)
 
void BE_GL_DeleteContext (_THIS, SDL_GLContext context)
 
void BE_GL_RebootContexts (_THIS)
 

Function Documentation

◆ BE_GL_CreateContext()

SDL_GLContext BE_GL_CreateContext ( _THIS  ,
SDL_Window window 
)

◆ BE_GL_DeleteContext()

void BE_GL_DeleteContext ( _THIS  ,
SDL_GLContext  context 
)

◆ BE_GL_GetProcAddress()

void* BE_GL_GetProcAddress ( _THIS  ,
const char *  proc 
)

◆ BE_GL_GetSwapInterval()

int BE_GL_GetSwapInterval ( _THIS  )

◆ BE_GL_LoadLibrary()

int BE_GL_LoadLibrary ( _THIS  ,
const char *  path 
)

◆ BE_GL_MakeCurrent()

int BE_GL_MakeCurrent ( _THIS  ,
SDL_Window window,
SDL_GLContext  context 
)

◆ BE_GL_RebootContexts()

void BE_GL_RebootContexts ( _THIS  )

◆ BE_GL_SetSwapInterval()

int BE_GL_SetSwapInterval ( _THIS  ,
int  interval 
)

◆ BE_GL_SwapWindow()

void BE_GL_SwapWindow ( _THIS  ,
SDL_Window window 
)

◆ BE_GL_UnloadLibrary()

void BE_GL_UnloadLibrary ( _THIS  )