Here is a list of all struct and union fields with links to the structures/unions they belong to:
- v -
- SDL_VideoInit
: SDL_DYNAPI_jump_table
- v_addr
: DetailedTiming
- v_blank
: DetailedTiming
- v_front_porch
: DetailedTiming
- v_sync
: DetailedTiming
- value
: ieee_double_shape_type
, ieee_float_shape_type
, SDL_atomic_t
, SDL_ControllerAxisEvent
, SDL_GameControllerButtonBind
, SDL_Hint
, SDL_JoyAxisEvent
, SDL_JoyHatEvent
- value_f
: SDL_error
- value_i
: SDL_error
- value_ptr
: SDL_error
- vdpi
: SDL_DisplayData
- verbose
: SDLTest_CommonState
- version
: SDL_Palette
, SDL_SysWMinfo
, SDL_SysWMmsg
- VertDPI
: SDL_DisplayModeData
- video_signal_level
: MonitorInfo
- videodata
: SDL_WindowData
- videodriver
: SDLTest_CommonState
- VideoInit
: SDL_VideoDevice
- VideoQuit
: SDL_VideoDevice
- vidID
: DFB_DisplayData
- vidIDinuse
: DFB_DisplayData
- vidlayer
: DFB_DisplayData
- viewcontroller
: SDL_WindowData
- viewDidLayoutSubviews
: SDL_uikitviewcontroller
- viewport
: SDL_Renderer
- viewport_backup
: SDL_Renderer
- views
: SDL_WindowData
- visual
: SDL_DisplayData
, SDL_WindowData
- void
: SDL_DYNAPI_jump_table
, SDL_VideoData
- Volume
: IXAudio2MasteringVoiceVtbl
, IXAudio2SourceVoiceVtbl